Автор: Антон Логвинов

  • NVIDIA выпендривается:

    «GeForce FX Facts

    There are

    51,000,000,000

    floating point operations per second in the pixel shader alone. That…

    Can render >100 Jurassic Park dinosaurs at 100 frames per second.
    Is more floating point power than a Cray SV-1 supercomputer.
    Is 30 times Infinite Reality geometry power!
    Is 5 times the projected world population in 2050!
    Is 120 times the distance from the Earth to the Moon, if converted to meters.
    Is 2 times the volume of wine produced in the entire world in 1998, if converted to liters.

    The number of transistors in NVIDIA’s next-generation GPU:

    125,000,000.

    That is…

    3 times the size of a Pentium 4 microprocessor!
    35 times the size of NVIDIA’s RIVA 128 GPU, released just five years ago!
    3.9 years, if you took one second to count every transistor.
    4.5 times the population of Tokyo, Japan!
    If converted to US Dollar bills and placed end-to-end, would stretch from New York to Hong Kong.
    More than the number of people in the entire world who speak French or German. «

    И хорошо это делает, надо сказать.

  • О ну, а курент мьюзик на одиджи 2 вообще… у… блин %)

  • :)))))

  • О, ну как же прекрастна эта Audigy 2… Не отдам — хоть убейте 🙂

  • Везет американцам:

    «In less than a month, select IMAX ® theaters across North America will play Star Wars: Episode II Attack of the Clones in its largest format ever. This is not just a re-projection of the standard-sized 35-mm film print onto a larger screen; through the revolutionary IMAX DMR ™ process, the movie has been re-mastered and the image enlarged to occupy up to eight stories of screen and the sound enhanced to include 12,000 watts of uncompressed sound. »

    Я бы на такое сходил…

  • О, на этой неделе по РТР будут показывать Амели. Кто не смотрел — крайне рекомендую. Очень свежее кино. Европа радует.

  • Ой, ну раздули с Шутовым, ну раздули… Нет, Segal молодец — вылил все в юморной форме, но DTF… DTF, знаете ли, мельчает. Понимаю, колонка редактора и все такое, но все же… Мало ли кто и чего говорит — нефиг мыльные оперы разводить.

  • Всем, кто играл в Код доступа: Рай крайне рекомендуется:

    http://gamemag.ru/showart.php3?id=3745.

    Я рыдал 🙂

  • Какие же ограниченцы эти журналисты — слов уже нет, одни маты. Если говорят про бомбу, то все как один с умным видом употребляют «адская машина». Заебало. Придурки.

  • Наткнулся на сайт Jesper Kyd Productions — оказывается, эти ребята написаи много саундтреков к играм:

    Orchestral: Hitman2 — PS2/XBox/PC (Eidos)
    This score was performed by 110 musicians from
    the Budapest Symphony Orchestra and Choir and mixed & edited in Denmark at major Copenhagen studio «RadioHusets Concert Hall». Kyd wrote
    atmospheres for each of Hitman2’s 6 worlds and
    the score consists of action & heroic orchestral
    music, as well as ambient and electronic tracks.
    H2-MainTitle.mp3 H2-TheSetup.mp3
    H2-SicilySlow.mp3 H2-IndiaAction.mp3

    Fantasy: The Nations/Die Volker2 — PC (JoWooD)
    We are creating music and sound effects for The
    Nations. The score consist of fantasy music mixed with beats, unique electronic compositions and orchestral elements. JoWooD encouraged us to experiment and
    come up with a music style not heard in a fantasy game TN-ForestHymnV4.mp3 TN-WorkHymn.mp3
    TN-TheAmazon.mp3 TN-ForestSpirit.mp3

    Ambient/Cinematic/Action: Hitman — PC (Eidos)
    The Hitman score was written in Direct Music,
    allowing us to write music that changes in
    accordance to your actions within the game.
    The score includes modern action cues, scary
    ambient tracks and atmospheric thematic music.
    HongKong.mp3 — Jungle1.mp3 — Jungle2.mp3
    Hitman Title (Remastered Extended Version)

    Action/Dance/Orchestral:
    MDK2 — PS2/Dreamcast/PC (Bioware)
    For MDK2 & MDK2 Armageddon we created dance music and ambient music for charectors Max and Kurt. Kyd created the Kurt tracks together with orchestrator Albert Olsen (Sleepy Hollow)
    Max1.mp3 — Max3.mp3 — Kurt5.mp3

    Dance: Shattered Galaxy — PC/Online (Nexon)
    We created the title music for the first real-time
    online multiplayer strategy game. You can now
    download this dance track which includes
    sound design, intro narration and vocals.
    Download Fatamorgana.mp3

    Ambient: Soldier — PC (Southpeak Interactive)
    The 9 Soldier tracks were created by Kyd and
    Jun Mizumachi. The score consists of dark
    ambient sci fi songs with atmospheric sound
    design mixed together with cinematic themes.
    — Desert Planet.mp3 — Dead City.mp3
    — Catwalk.mp3

    Break Beat: Messiah — PC/PSX (Shiny)
    We created dark and futuristic dance tracks,
    Fear Factory remixes and ambient music.
    — club track #1: Short (2MB) Long (7MB)
    — club track #2 Short (4MB) Long (6MB)

    Trance: Scorcher — Saturn/PC (Scaven/GT)
    Kyd created trance and drum n bass tracks with the Sega Saturn internal music chip.
    Suburbs — The Dump — Main Title

    Gothic/Industrial: Amok — Saturn/PC (Scav/GT)
    The Amok score is dark and suspenseful. It
    includes sci-fi and futuristic atmospheres.
    Main Title — Progress — Underwater

    Ну, и еще там…